![]() New Japanese small-arms including the Katana sword, Arisaka, MP18 and deployable Woodpecker HMG. New US small-arms including the Grease Gun, M1 Carbine and deployable Browning HMG. Maps include Midway, Coral Sea, Gavutu, Angaur, Pearl Harbor, Iwo Jima Tunnels, Tarawa, Peleliu and Philippines Liberation. It also has content from the Battlegroup42 (BF42), The Lost Battalion and Operation Anubis mods. Besides content from BG42 and specially built items for this release, it not only includes all the DICE BF42 Pacific maps but also converted Battlegroup42 BF42 maps, community BF42 maps and a bunch of new BFV WW2 maps. This is the first release of the Battlegroup42 Historical Accuracy and Teamwork Mod on the BFV engine, and this release concentrates on the Pacific theatre. It's time to fight the bloody Pacific campaign from the skies over Pearl Harbor to the tunnels under Iwo Jima! Battle Of Dong Ha - Apr 1968 - :: Abstract Map ::ġ5.BATTLEGROUP42 0.1 PACIFIC: ISLAND ASSAULT - COMPLETE WORLD WAR TWO PACIFIC ACTION COMES TO THE BFV ENGINE! Tet Offensive - Jan 1968 - :: Abstract Map ::ġ4. Mekong Monsoon - Jan 1968 - :: Abstract Map ::ġ3. Saigon Nights - Dec 1967 - :: Abstract Map ::ġ2. Junction City - Apr 1967 - :: Abstract Map ::ġ1. Agent Orange - May 1966 - :: Abstract Map ::ġ0. Steel Tiger - Apr 1965 - :: Abstract Map ::ĩ. Mekong River - Dec 1965 - :: Abstract Map ::Ĩ. LZ X-Ray Night - Nov 1965 - :: Accurate Map ::ħ. LZ X-Ray - Nov 1965 - :: Accurate Map ::Ħ. Rolling Thunder - Mar 1964 - :: Abstract Map ::ĥ. Gulf of Tonkin - Aug 1964 - :: Abstract Map ::Ĥ. Operation White Star - Feb 1959 - :: Abstract Map ::Ģ. The full 25 Map Timeline can be figured out by looking at the Loading Screens Dates.Įvery Loading Screens Contains Location, Date & the Forces Involvedġ. Render times at highest graphics settings exceed 200 hours easily. ![]() This map pack represents 100's of hours of research, design and development. Each one has custom loading screens, advanced AI, & Heavy Armor & Aircraft Spawners. Win 7 has a memory error causing BFV to think it is out of memory.) This is a very large Map Pack. (You may need to CTRL + ALT + DEL if you get a black screen then re-enter BFV. The rest of the maps all work fine with very few bugs or crashes even under heavy loads of bots )Enjoy & have fun ) NOTE: Windows Vista supposedly has a Hotfix for BFV & Win 7 works fairly well. The rain FX used on that map, make hosting multiplayer coop impossible. Had I known what I was getting into, I would of dropped AI support immediately.Luckily I added BOTs to every single map & only Mekong Monsoon is NOT online coop compatible. The number of times it took to finally get most of the foliage and objects 'on the ground' and not floating a few inches was tremendous. If I was getting shot constantly in an open field, I would go back and edit the map to add a log & ammo crate maybe.this would of course mean a complete re-render, zip & upload of the entire Forcepack. Realism can go only so far on this EA title, but whenever possible I tried to add critical elements. ![]() ![]() The real battles took place in settings BFV cannot simulate accurately. In some cases its very well done & in others only a slight hint of the actual battlefield exists. Every attempt was made to add some element of the real battle to these maps. Despite not having 100% accuracy of the maps, many aspects of each battle were considered.
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